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Post by Hiko on Sept 1, 2018 2:58:54 GMT
While the world of Thera is much larger than just the kingdoms of Analon and Lelios, the map shows only the territories affected by roleplay. AnalonRuled by the widowed King Eddard, Analon is an agrarian society. Each province is autonomous save for the laws and guidelines handed down by the king himself. The rightful heir is Prince Tristan, though there is court support for his sister Helanna. SummercourtThe capital of Analon, it is the southernmost province and the seat of the king. Multitudes of tradeshops line the streets, and there are annual fairs held in the honor of the late Queen Branwen. Ruling Family: Gyffes Lord and King: Eddard Blood Heir: Tristan Sigil: A silver throne on a bed of roses. GladeportOne of the oldest provinces, Gladpeort is a rather rich land, with its lord being one of the wealthiest men of Analon. Fine art is a known product of the province, and many painters come here to study the craft. Ruling Family: Maddox Lord: Cadwgan Sigil: Gold coins on a chevron of black and white. SeaspireThe Island of Seaspire is relatively new to Analon, having only come under its rule in Eddard's father's time. The people of Seaspire are mainly fishermen and seafarers. Ruling Family: Cunedda Lord: Morgan Sigil: A white ship at full sail on sea green. Neemis RockA large land with little in the way of fertile lands, much of its food sources must come in through trade with the other provinces. Ruling Family: Serwyl Lord: Pryderi Sigil: A terra cotta jar on a barrulet of red and white. Opal ShoreThe eastern coasts of Analon, this is a small province that lives off the sea. Though poor in wealth, the province is quite self-sufficient. Ruling Family: Farfog Lord: Aergol Sigil: A golden salmon on white bendlets and dark blue. Mother's GroveRich in fertile lands and a clear forerunner in horse breeding, Mother's Grove is home to the second-wealthiest lord of Analon. The province trades in breeding stock and horsemeat alike, and the lord manse is said to rival the castle keep of Summercourt. Ruling Family: Rhain Lord: Arthen Sigil: A black horse on a per pale of pale yellow and forest green. Daughter's PortWhile all of the lands are unified as a whole of Analon, Daughter's Port has always been on good terms with Mother's Grove. The lands are lush and plentiful, and trade between the two provinces has been stable since before the formation of the kingdom. The origins of both stem from the same family roots, and neither lord has forgotten the blood tie. Ruling Family: Rhys Lord: Aeddan Sigil: A white horse, on a chevronels of pale yellow and forest green.
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Post by Hiko on Sept 1, 2018 15:29:41 GMT
Lelios
An agrarian society, Lelios functions similar to Analon, with each province being autonomous save for the laws that bind the land. The monarchy, however, works in conjunction with a parliament. Laws are brought up by a council of the privincial lords that meet twice a year, and the king either approves or vetoes them.
Castleport
The capital of Lelios and the location of both monarch and parliament. Castleport is a thriving community, with merchants coating the streets. Ruling Family: Capet Lord and King: Theuderic Heir Apparent: Alain Sigil: A golden crown on stone grey.
Hallowwood:
Much of the wood supply of Lelios comes from this province, and while the ruling family is wealthy, most of its peoples are living modestly. Many families live off the land, either by hunting and gathering, or by growing their own personal crops. Ruling Family: Barsonid Lord: Carloman Sigil: A forest on a bend of silver and gold.
Knighthall:
Granted to a loyal knight by a besotted queen some ages ago, Knighthall is best known for its production of metalworks. The bulk of its success comes in the form of trading armory to nearby Hallowwood and Feydon's Dunes. Ruling Family: Orleans Lord: Bastien Sigil: A silver knight's helm on an inverted chevron of black and red.
Feydon's Dunes:
A dry, arid land, Feydon's Dunes are more desert than proper titled land. The people make do with the food and water sources given, but the majority of the province's wealth comes in through their fighting arena. Prisoners and volunteering combatants alike come to fight in the rounds to win fame and fortune. Ruling Family: Delacroix Lord: Casimir Sigil: A white sword on sand brown.
Sparrowden:
Sparrowden is a rather remote land, with little in the way of workable lands. While the region produces some usable wood, grains and other gentle plants are almost impossible to grow. Baked goods are a delicacy, and most of the diet comes in the form of tubers and root vegetables, or goat. Ruling Family: Gagneux Lord: Perig Sigil: A tan sparrow on a bendlet of grey and dark blue.
Winterbridge:
The northernmost province of Lelios, Winterbridge is as close to the Everwinter border as one can get, before entering what is considered a No Man's Land. The climate is cool through most of the year, with winters being particularly harsh. However, the land is fertile, and trade between it and Sparrowden is common. Ruling Family: Savatier Lord: Vespasien Sigil: A light blue bridge on white.
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Post by Hiko on Sept 1, 2018 16:19:49 GMT
Tamaron Clanlands
Once the hunting grounds of nomadic tribes that were capable of communing with nature, when magic left the world, so did the Tamaron. In their place, the great mythological beasts have taken roost. From the smallest basilisk to the greatest dragon, the Tamaron Clanlands have become a dense overgrowth of forests, rife with danger.
The Clanlands are considered by most to be off-limits, and it is highly preferred to go by boat when traveling to and from Lelios and Analon, rather than risk the dangers within.
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Post by Hiko on Aug 15, 2019 4:18:23 GMT
The Order of Spira
The Order of Spira was founded in the earliest days of Man's union with magic, in the attempt to create an environment wherein those capable in the elements would have a safe place of study. Located on the borders of Analon, Lelios, and the Tamaron Clanlands, it was considered neutral territory.
The Order, though now a college for the intellect rather than the mystical, is headed by the Magus Superior, who, alongside his council, decide the curriculum and protocols of the students of of the Order. Though neutral in the conflicts of kings, they do send out envoys to act as teachers, healers, and guides for the local realms.
Aspiring students come to the Order as apprentices, beginning at the age of twelve. Should they find a talent for an art or science during their apprenticeship, students will begin studying under a master. At twenty, should their master deem them skilled enough, these apprentices will become fully ordained Spirates, and be offered a living amongst the kingdoms within their related field; if not, they will continue their learning until otherwise contracted.
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